I am a freelance visual effects artist in Los Angeles. Originally from Liberia, West Africa, I moved to Michigan to study at Lawrence Technological University. I have a Bachelor of Science in Architecture and Design as well as a BFA in Graphic Design and Digital Illustration.
After a few years of working in architecture, I decided to take a break and give visual effects a try. Like most, I started out as a 3D generalist in order to get a broad understanding of most areas of post production. I now focus primarily on simulation and particle based FX (fire, fluids and rigid body/destruction) for broadcast, features, commercials, video games and interactive.
Current Projects: Supergirl (CBS, 2015), The Flash (CW, 2015).
Past Projects: Hardcore (2015), Marco Polo (Netflix, 2014), Destiny (Vidoe game), The Equalizer (2014), Oblivion (2013), Davinci Demons (Starz, 2013)
Studios: Encore VFX, Zero VFX, Pixomondo, BLUR, Prologue and Digital Domain